Dynamic creation and playing of an educational puzzle game via the internet
- Τίτλος
-
Dynamic creation and playing of an educational puzzle game via the internet
- Θέμα
- Educational games
- Visual Basic (Computer program language)
- Internet
- Δημιουργός
-
Chrysandrea, Maria
- Πηγή
- Higher Technical Institute
- Το πλήρες κείμενο είναι διαθέσιμο από το Υπουργείο Ενέργειας, Εμπορίου Βιομηχανίας και Τουρισμού.
- Εκδότης
- Library of Cyprus University of Technology
- Ημερομηνία
- 2007
- Συνεισφέρων
- Theodorou, Maria
- Megalemou, Vasiliki
- Δικαιώματα
- Απαγορεύεται η δημοσίευση ή αναπαραγωγή, ηλεκτρονική ή άλλη χωρίς τη γραπτή συγκατάθεση του δημιουργού και κάτοχου των πνευματικών δικαιωμάτων.
- Μορφή
- Γλώσσα
- en
- Τύπος
- text
- Αναγνωριστικό
-
CSD0341
- Σύνοψη
-
As it has been already noted in the Introduction the major scope of the project is to entertain
and educate people through the puzzle game. The project is not intended for any organization
so is non profitable.
The System Development Life Cycle eSDLC) methodology will be followed in the analysis
of the project and the programming language Visual Basic.NET will be used for the
development of the project.
Various programming languages were available to select among them in order to develop the
project:
• Java
• Microsoft Visual Basic.NET
• C#
After investigating the features and benefits of these programming languages and also take in
mind how much familiar I was with each one of these development tools, I decided that
Microsoft Visual Basic.NET is the most suitable language to be used for the development of
this project. (Appendix)
This project will provide the following features:
• User friendly environment
• Login procedure
• Website access anytime
Τμήμα του Dynamic creation and playing of an educational puzzle game via the internet