A virtual reality simulation of a 3D reconstruction algorithm
- Τίτλος
- A virtual reality simulation of a 3D reconstruction algorithm
- Θέμα
- Three-dimensional display systems
- Algorithms
- Virtual reality
- Δημιουργός
-
Panayi, Christodoulos
- Πηγή
- Higher Technical Institute
- Το πλήρες κείμενο είναι διαθέσιμο από το Υπουργείο Ενέργειας, Εμπορίου Βιομηχανίας και Τουρισμού.
- Εκδότης
- Library of Cyprus University of Technology
- Ημερομηνία
- 2005
- Δικαιώματα
- Απαγορεύεται η δημοσίευση ή αναπαραγωγή, ηλεκτρονική ή άλλη χωρίς τη γραπτή συγκατάθεση του δημιουργού και κάτοχου των πνευματικών δικαιωμάτων.
- Μορφή
- Γλώσσα
- en
- Τύπος
- text
- Αναγνωριστικό
-
CSD0307
- Σύνοψη
-
This goal of this project is the development of a software platform that will follow an
already existing project of a 3D reconstruction algorithm. The new project will be
integrated in the virtual reality development lab of the University of Cyprus.
The existing project uses for input a file that contains a series of 3D points and exports
it in different forms like VRML and finally shows 3D points on the screen. Those 3D
points are given by a 3D scanner and describe an item with large detail.
In addition to this, the new project will take as input the tetrahedrons of the 3D
reconstructed object and with virtual reality the user can be inside of the item and see
how the item looks.
In the report that follows the System Development Life Cycle (SDLC) is used to
demonstrate and analyze the various activities that are involved with the project. The
SDLC is divided into five phases:
• Investigation Phase
• Analysis and General Design Phase
• Detailed Design and Implementation Phase
• Installation Phase
• Review Phase
Τμήμα του A virtual reality simulation of a 3D reconstruction algorithm